Detailed Description
It does what is says.
- Note:
- This class is a geometric primitive. Also, this class is not not initialized by its default constructor.
Examples: displaying ensembles
List of all members.
Public Member Functions |
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| Cylinder3D (const Segment3D &s, double radius) |
| const Vector3D | get_inner_point_at (double relative_height, double relative_radius, double angle) const |
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double | get_radius () const |
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const Segment3D & | get_segment () const |
| const Vector3D | get_surface_point_at (double relative_height, double angle) |
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void | show (std::ostream &out=std::cout) const |
Vector Generators |
These functions generate vector objects. Some of the methods, those with random in their name, generate a single vector chosen uniformly from the specified domain. Others, the cover methods, generate a set of points distributed (somewhat) evenly over the domain.
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| Vector3D | get_random_vector_in (const Cylinder3D &c) |
| | Generate a random vector in a cylinder with uniform density.
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| Vector3Ds | get_uniform_surface_cover (const Cylinder3D &cyl, int number_of_points) |
| | Generate a set of 3d points that uniformly cover a cylinder.
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| Vector3Ds | get_grid_surface_cover (const Cylinder3D &cyl, int number_of_cycles, int number_of_points_on_cycle) |
| | Generate a grid of 3d points on a cylinder surface.
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Additional Inherited Members |
Member Function Documentation
| const Vector3D IMP::algebra::Cylinder3D::get_inner_point_at |
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double |
relative_height, |
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double |
relative_radius, |
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double |
angle |
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) |
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Returns a point inside the cylinder, specified by its location relative to the cylinder axis, its relative radius and its rotation angle about the axis
- Parameters:
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| relative_height | a number in the range [0..1] that specifies the point location relative to the cylinder axis such that 0 specifies the cylinder bottom and 1 specifies its top |
| relative_radius | a number in the range [0..1] that specifies the distance of the point from the cylinder axis relative to the cylinder radius, 0 being on the axis itself, and 1 being on the cylinder surface |
| angle | angle in radians about the cylinder axis, with 0 set to an arbitrary but consistent direction |
| const Vector3D IMP::algebra::Cylinder3D::get_surface_point_at |
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double |
relative_height, |
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double |
angle |
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) |
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Returns a point on the surface of the cylinder, specified by its location relative to the cylinder axis and its rotation angle about the axis
- Parameters:
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| relative_height | a number in the range [0..1] that specifies the point location relative to the cylinder axis such that 0 specifies the cylinder bottom and 1 specifies its top |
| angle | angle in radians about the cylinder axis, with 0 set to an arbitrary but consistent direction |
Friends And Related Function Documentation
| Vector3Ds get_grid_surface_cover |
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const Cylinder3D & |
cyl, |
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int |
number_of_cycles, |
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int |
number_of_points_on_cycle |
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) |
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related |
Generate a grid of 3d points on a cylinder surface.
Generate a random vector in a cylinder with uniform density.
Generate a set of 3d points that uniformly cover a cylinder.
The documentation for this class was generated from the following files: