Permute the states of a particle. This might be useful when trying to sample from a too large set of Assignments. However, it will break many filters, so use with care.
Inheritance diagram for IMP::domino::PermutationStates:Public Member Functions | |
| PermutationStates (ParticleStates *inner) | |
| unsigned int | get_inner_state (unsigned int i) const |
Public Member Functions inherited from IMP::domino::ParticleStates | |
| ParticleStates (std::string name="ParticleStates %1%") | |
| virtual algebra::VectorKD | get_embedding (unsigned int i) const |
| Return an embedding of the state. | |
| virtual unsigned int | get_nearest_state (const algebra::VectorKD &v) const |
| Return the state closest to a given embedding. | |
| virtual unsigned int | get_number_of_particle_states () const =0 |
| virtual void | load_particle_state (unsigned int, Particle *) const =0 |
Public Member Functions inherited from IMP::base::Object | |
| std::size_t | __hash__ () const |
| virtual std::string | get_type_name () const =0 |
| Return a string identifying the type of the object. | |
| virtual IMP::base::VersionInfo | get_version_info () const =0 |
| Get information about the module and version of the object. | |
| void | set_check_level (CheckLevel l) |
| void | set_log_level (LogLevel l) |
| Set the logging level used in this object. | |
| void | set_was_used (bool tf) const |
| void | show (std::ostream &out=std::cout) const |
| const std::string & | get_name () const |
| void | set_name (std::string name) |
Static Public Member Functions | |
| static PermutationStates * | get_from (IMP::base::Object *o) |
| unsigned int IMP::domino::PermutationStates::get_inner_state | ( | unsigned int | i | ) | const |
Return the index of the ith state in the inner ParticleState object.