#include <Point.h>
Feel free to replace this with anything you want to use your own point. I just construct and call x(), y(), z().
Definition at line 47 of file Point.h.
Public Member Functions | |
| Point () | |
| Point (double x, double y, double z) | |
| double | x () const |
| double | y () const |
| double | z () const |
| double | operator[] (unsigned int i) const |
| Point | operator- (const Point &o) const |
| Point | operator+ (const Point &o) const |
| Point | operator/ (double d) const |
| double | operator * (const Point &o) const |
| dsrpdb::Point::Point | ( | ) | [inline] |
Default.
Definition at line 50 of file Point.h.
Referenced by operator+(), operator-(), and operator/().
| dsrpdb::Point::Point | ( | double | x, | |
| double | y, | |||
| double | z | |||
| ) | [inline] |
| double dsrpdb::Point::x | ( | ) | const [inline] |
| double dsrpdb::Point::y | ( | ) | const [inline] |
| double dsrpdb::Point::z | ( | ) | const [inline] |
| double dsrpdb::Point::operator[] | ( | unsigned int | i | ) | const [inline] |
| Point dsrpdb::Point::operator/ | ( | double | d | ) | const [inline] |
| double dsrpdb::Point::operator * | ( | const Point & | o | ) | const [inline] |